Supply Chain¶
Problem¶
The Pony type system is very demanding when it comes to handling errors. The lack of null
means that you are forced to initialize every variable and explicitly handle every possible source of initialization error. In return, you get freedom from Null Pointer Exceptions
and their equivalents. However, a naive use of Pony’s None
type when initializing dependencies can lead to poor programmer ergonomics and frustration. This is particularly true when constructing actors. In Pony, an actor’s constructor runs asynchronously so, unlike a class, it can’t be a partial function.
Take, as an example, a Pony actor that receives messages and writes them to a file within a temporary directory. Our first naive pass might look something like:
use "files"
actor TempWriter
let _file: File
new create(auth: FileAuth, file_name: String) =>
let dir = FilePath.mkdtemp(auth)?
let log = FilePath.from(dir, file_name)?
_file = File(log)
be record(it: String) =>
_file.write(it)
We’ve already hit our first problem. Our above code won’t compile. Why? Well, it doesn’t handle errors. For starters, FilePath.mkdtemp(auth)?
and FilePath.from(dir, file_name)?
can both fail. We might not be able to create the directory. If we were to address that, we would also need to address that our File
object might not be able to be initialized. In order to deal with our errors, we’ll need to make _file
be of type (File | None)
. This union type states that we can have a file or nothing. An iteration to address this gets us almost all the way to being able to compile but not quite:
use "files"
actor TempWriter
var _file: (File | None) = None
new create(auth: FileAuth, file_name: String) =>
try
let dir = FilePath.mkdtemp(auth)?
let log = FilePath.from(dir, file_name)?
_file = File(log)
end
be record(it: String) =>
_file.write(it)
We’re now left with one more compiler error to address.
x.pony:14:10: couldn't find write in None val
_file.write(it)
^
One more change addresses that _file
could be uninitialized:
use "files"
actor TempWriter
var _file: (File | None) = None
new create(auth: FileAuth, file_name: String) =>
try
let dir = FilePath.mkdtemp(auth)?
let log = FilePath.from(dir, file_name)?
_file = File(log)
end
be record(it: String) =>
match _file
| let f: File => f.write(it)
end
With this change, in our record
behavior, we match on _file
and only attempt to write if it is of type File
. Awesome. We have working code. Except, ugh. There are actually a couple problems still lurking.
First, while File
doesn’t return an error, it can fail. The File
constructor docs state:
Attempt to open for read/write, creating if it doesn’t exist, preserving the contents if it does exist. Set
errno
according to result.
To correctly use File
, we have to check the errno()
method to see if there was a failure. Oof. We can address this hidden issue by using the CreateFile
primitive that will return a (File | FileErrNo)
. If we get a FileErrNo
, we can leave _file
as None
.
use "files"
actor TempWriter
var _file: (File | None) = None
new create(auth: FileAuth, file_name: String) =>
try
let dir = FilePath.mkdtemp(auth)?
let log = FilePath.from(dir, file_name)?
match CreateFile(log)
| let f: File => _file = f
end
end
be record(it: String) =>
match _file
| let f: File => f.write(it)
end
Phew! Are we done? Nope. There’s still a couple of problems.
One is programmer ergonomics. If you are using _file
a lot in this actor, you are going to be constantly matching to make sure you are handling None
correctly.
Even worse, we are also silently eating failures. If this actor can’t start up properly then we might not want to continue running. We aren’t going to know. As far as a caller is concerned, we’ve successfully initialized and we are writing data to the file. What might actually be happening is that every call to record
results in absolutely nothing. Tracking that down could turn out to be a nightmare.
Lastly, even if we wanted to communicate failure back, this is an actor. Everything is asynchronous and there’s no straightforward way to say something like:
if (my_actor.is_initialized()) then
my_actor.record(it)
else
error
end
And even if there was, we want to fail on initialization, not lazily at some unknown time in the future.
Solution¶
All of the problems that we enumerated above come from attempting to create objects whose creation can fail in the constructor of our actor. Rather than delay errors until we are in our actor’s constructor, a much better approach is to supply our dependencies fully initialized.
In our previous case, we were relying on our ability to successfully create the temporary directory that we will create our file in. If we initialize the directory and file outside of our actor then we can easily report construction errors and avoid messing with None
as a possibility inside our TempWriter
actor:
use "files"
actor Main
new create(env: Env) =>
try
let dir = FilePath.mkdtemp(FileAuth(env.root))?
let log = FilePath.from(dir, "free-candy.txt")?
let file = recover iso
match CreateFile(log)
| let f: File => f
else
error
end
end
TempWriter(consume file)
else
env.err.print("Couldn't create dependencies")
end
actor TempWriter
let _file: File
new create(file: File iso) =>
_file = consume file
be record(it: String) =>
_file.write(it)
Discussion¶
This pattern is applicable across a wide swath of Pony code. There are many methods that like File.mkdtemp
can fail to successfully complete. Some examples include network sockets, regular expressions, and anything that involves parsing user input.
In addition to the benefits we’ve already enumerated previously, by using dependency injection to solve our Pony specific problem, we also reap the advantages of DI, in particular, a much more testable actor.
For dependencies that themselves have complicated dependencies, we could combine together with a pattern like Builder or Factory to abstract away a lot of the gory details.